Unit 4: Web Design (Day 1)
This lesson is outlined to require students to build a class website. The evolution of the site is based on students teaching students. Individual groups are assigned sections to teach their peers. Each group creates a section that their peers will complete. The next group builds on the previous creation.
Lesson #4: Introduction To Programming (Day 1)
Introduction to programming is an important lesson that should intrigue students to learn through exploration. This lesson is designed to introduce students to programming languages through the use of Scratch.
I. Warm-Up / Lesson Introduction
A. Video Clip: https://scratch.mit.edu/
II. Team Scratch Sample Review (Random Selection)
A. What is the purpose of the activity
B. What could have been done differently or better?
C. Recreate program of choice
III. Individual Scratch Project
A. What is the purpose of the activity?
B. Create the program
C. What was most challenging about the program?
D. Think ~ Pair ~ Share
IV. Close (Exit Ticket)
The CS content covered in this particular lesson includes:
- Editing Tools
- Basic programming language
- Math Skills and association
- Logic Programming Objectives
Students will be able to:
• Identify commands and their function
• Create basic programs
Materials and Prep
● Project Rubrics and Files
• Journal Entries
• Code Sheets / Resources
Video / Links
● Final Product Site
● Tag Test