I’m wondering if a nested “if statement” would work, something like this:
If Mouse Up - same code to make text disappear as above (this if statement would be inside the first one so it only happens if the mouse goes down first)
If that works - cool! If not can you get the share link, so I can look at the code?
We can help better if you share the link. In the upper left click the share button and that will give you a shareable link.
I misunderstood and thought that the student had made the text disappear using some work around.
There is not a text.visible command because as you know it’s not a variable or sprite. There are some ways to make it seem to disappear. One of the easiest ways is to move the text off the screen to make it seem to disappear. (location would be greater than 300 for the x or y coordinate.)
I’ll take a look at the code later and try some things but wanted to get this idea to you sooner.
I had another thought, but without seeing the code, I’m not sure if this could be the problem. There are different commands when pressing the mouse that interact differently. Depending on what she is using, switching from MouseDown to MouseWentDown might also solve the problem.
This is a great post that helps explain the difference. It refers to keys, but the same applies to the mouse. keyDown VS. keyWentDown
Can the student try some of the solutions suggested and see how they work?
Let me know if any of those solutions work or if you have any more questions. Thanks for all you do to help your student be successful. ~Cecilia