# Game Instructions

**URL:** <https://forum.code.org/t/game-instructions/25619>\
**Category:** CS Discoveries\
**Tags:** csd-unit-3-lesson-22\
**Created:** [March 15, 2019, 7:06pm UTC](https://forum.code.org/t/game-instructions/25619 "2019-03-15T19:06:25Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![e201603892](https://avatars.discourse-cdn.com/v4/letter/e/aca169/32.png) [@e201603892](https://forum.code.org/u/e201603892)\
**Post date:** [March 15, 2019, 7:06pm UTC](https://forum.code.org/t/game-instructions/25619/1 "2019-03-15T19:06:25Z")

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Wondering how you handle instructions for the game? Students added instructions on how to use interactive card, but how did you have them add instructions for their games without taking away part of the playing area? Ideas?

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**Author:** ![bradleywellsashley](https://sea2.discourse-cdn.com/flex016/user_avatar/forum.code.org/bradleywellsashley/32/522_2.png) [@bradleywellsashley](https://forum.code.org/u/bradleywellsashley)\
**Post date:** [March 18, 2019, 12:52am UTC](https://forum.code.org/t/game-instructions/25619/2 "2019-03-18T00:52:49Z")

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Ms. Killian,

Often people create a sprite as a instructions screen with a note at the bottom to “press space to continue” which is a conditional that would then hide the sprite until needed again (often in a “gameReset” function that people create).

Hope that helps!  
Brad
