# Game lab coding question

**URL:** <https://forum.code.org/t/game-lab-coding-question/16184>\
**Category:** All Courses: Pedagogy and Best Practices\
**Created:** [May 11, 2018, 5:44pm UTC](https://forum.code.org/t/game-lab-coding-question/16184 "2018-05-11T17:44:12Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![sphillip](https://avatars.discourse-cdn.com/v4/letter/s/43a26b/32.png) [@sphillip](https://forum.code.org/u/sphillip)\
**Post date:** [May 11, 2018, 5:44pm UTC](https://forum.code.org/t/game-lab-coding-question/16184/1 "2018-05-11T17:44:12Z")

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I have one student who is a full unit ahead of the rest of the class. How can he link one project to another? He has written the first “game” to be the instructions and home screen, and the second to be level one of his game. He wants the button click to end the first project and begin the next one. Also, how does he code “If lives equal zero then go back to line one of the game screen”

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**Author:** ![sdiaz](https://avatars.discourse-cdn.com/v4/letter/s/50afbb/32.png) [@sdiaz](https://forum.code.org/u/sdiaz)\
**Post date:** [January 10, 2019, 3:59pm UTC](https://forum.code.org/t/game-lab-coding-question/16184/2 "2019-01-10T15:59:40Z")

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Did your student figure this out? I have a team who would like to do the exact same thing. They’ve tried toggling the visibility of the sprites w/o success. We’re looking at it again today. Any ideas would be helpful!
