# Spawn Sprite on Another

**URL:** <https://forum.code.org/t/spawn-sprite-on-another/37399>\
**Category:** Unit and Lesson Discussion\
**Tags:** csd-unit-3\
**Created:** [December 21, 2022, 2:57am UTC](https://forum.code.org/t/spawn-sprite-on-another/37399 "2022-12-21T02:57:10Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![mwood](https://sea2.discourse-cdn.com/flex016/user_avatar/forum.code.org/mwood/32/4941_2.png) [@mwood](https://forum.code.org/u/mwood)\
**Post date:** [December 21, 2022, 3:58pm UTC](https://forum.code.org/t/spawn-sprite-on-another/37399/4 "2022-12-21T15:58:42Z")

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@Dev_Gear,

It seems like the first thing they might want to work on is the timer. Here’s a link to a previous post in the forum on how to create a countdown timer in GameLab.

> [@Simple Timer in Game Lab](https://forum.code.org/t/simple-timer-in-game-lab/23042/2):
>
> The easiest way to program a timer in Game Lab is to check World.seconds within the draw loop. [Here’s a quick example](https://studio.code.org/projects/gamelab/JgcQ8ZKuHu2wEeP1W6i4Zw/view)

Then, instead of a message that says “time’s up”, they could have a sprite show up (either by making an invisible sprite visible or by moving a sprite that’s off the screen somewhere to the location of the minion.

Hope this helps. If they start making it and run into problems, let us know and we are happy to look at it.

Mike

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