The above game is made by a student. If he gets the LoopLuke coin it will loop - if he misses the coin once - the coin will not reset. It appears to be the exact same code as the other coins that are looping and I’m just really perplexed:)
I believe the problem is on line 161 … the sprite is called luke, but the conditional is checking for loopLuke (which is the function name, but not the sprite name). If he changes that back to luke, it should work!
To the rescue you again:) You are the absolute best. I’m so embarrassed I missed that!
Thanks so much again, and have a great day!