Hi there,
My question is this: Why does randomizing the scale size of the “text” sprite only work with whole numbers and not decimals? When using decimals, the text will do no growing/shrinking… Why does the image disappear with anything set less than 1? The student wants to have the text random sizes while the program is run. Thank you for any help.
~Sheri
Hi @sheri.mcnair,
The “randomNumber” block generates a random integer. If you want it to scale to a decimal value, you may wish to generate a random number integer and then divide by 10 to make it into a decimal.
For example, to get a tenths-value decimal, I’d generate a random number between 0 and 10, and then divide that number by 10.
In line 21, the code is trying to generate a random integer that exists between 1 and 2, not inclusive of 1 and 2. Such a number doesn’t exist. I tried something like what I described above & it seemed to work.
Can you try it out & report back if you need more assistance?
–Michael K.
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That did the trick. Thank you so much! I so appreciate your help.
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