Sound Problems in Game Lab Unit 3


So we are spending time on creating games for Unit 3 and my students sounds are overlapping, we are trying to work through this as a class and have tried many different options with the IF blocks and Boolean. can you take a look at this and see if you can help us.



Sorry - I don’t see what the problem is. I played the game through 15 points and at 12 (I believe) it changed from the “first level” of Mario soundtrack to the underground level. The coins pinged each time you collected them, it seemed to work.

Common issues are the loop section of the playSound block which is a boolean for true or false if the sound/song is going to loop.

If the link above still isn’t working as you want it, let me know - looking forward to figuring it out together!

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I think that the student creating the game is working on it and may have figured out the problem.

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