My students and I are confused about the first part of the instructions:
Find the if statement that checks whether the sprite is on the ground, and look at the if statement inside of it that checks whether the user has pressed the “up” arrow key. ( Show me where )
Use the velocityY block to make the frog jump up when the user presses the arrow key.
Use the velocityY block to make the frog stop moving otherwise.
In the answer the frog keeps moving no matter what after the up arrow key is pressed. The directions make it sound like the frog should only be going up when the key is pressed.