My students would like to design games like the Bug Grab.
Would they be setting it up like Lesson 8’s Emoji Race, but instead of
[onBoardEvent ButtonL press]
and [OnBoardEvent ButtonR press]
code be the “bug” instead of “red” or “blue” or ? ??
Then in the
[function movePlayer player]
how do we make the ButtonL press go left and ButtonR press go right?
And how would the onBoard event know the difference?
Does anyone have the exemplar for Bug Grab game?