Direction Screen

In Game Lab my student is trying to make two screens to explain directions. When he presses A he wants the startscreen directions to disappear instead of having to hols A to see the directions. Thanks for any idead.

Hi @cathie_gillner,

The student has most of the code and correct ideas. The first if statement just needed to be moved into the draw loop so that it could be tested -otherwise it only runs one time instantly when you hit run and doesn’t check for the a key down after that first fraction of a second. And then inside the if statement, both variables need to change when the a key is pressed.

Like I said - all the ideas were there, they just needed to be adjusted a bit. Here is my version with the small adjustments.

Fun game!