Hello @joshg,
I’m not too sure how close this relates to an anchor chart but this is how i would summarize them
World
Like our world it’s globally accessible and contains basic information
in how it behaves. many of the values can be modified to enhance your code
Groups
In this example we can use an analogy of a Sprite being a person, a person has friends
that forms a Group. and what do groups do? things together of course! many people become
friends due to similar interests or behaviors; which is exactly the way that you should use
it. since it reduces the amount of redudancy of telling each indiviual friend the scheduled
plans for the weekend you could tell the group once instead!
Variables
Much like us humans have to remember things computers do to. variables are a way of achiving
this and they can hold pretty much any data you would like for later use. they can be changed
modified or deleted as you please just remember that you cannot have spaces or start with numbers
when you decide to declare a variable
Sprites
Going back from the human analogy from groups sprites would be considered the people living in the
world code program you have made you can control their actions and behaviors even when they die. all
sprites start off the same and it’s up to you in what you wish to do with them
Drawing
Imagine the surface you are interacting with is a canvas this section has a plethera of tools to make
it easy to draw certian shapes in different colors sizes and opacities it is useful mainly for on the fly
vector graphics that Sprites with animations are not capapble of
Math
With every program calculations are necessary weather it be an application or a simple game for people to
enjoy. with this module it makes it much easier to run specific functions with forumulas and logic that you
would most likely otherwise have to do yourself.
Functions
This section mainly contributes to making your code more automated and easier to read/write and allows
a certian degree of flexibility. Our human habits are similar in that way since our brain would rather
take the easiest route versus trying to reinvent the wheel for such a simple task.
feel free to adjust them to your liking this is just an overgeneralized summary of each section with analogies