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Link to the project or level: Game Lab - Code.org
What I expect to happen: fruit is falling and player earns points by catching the fruit. We want the fruit to reset and fall again after it is caught.
What actually happens: We are using a RandomNumber for X value to let the sprite fall from different location after being caught. It is bouncing from left to right and not falling.
What I’ve tried: I have pulled it out and had it work based on falling past a Y coordinate. But using the “IsTouching” command does not work.