How do you make buttons in game lab

Im making a game that uses entirely buttons for every thing but i dont know have to make buttons and i need 16 buttons for the code to work but i dont know how to make even one please help me

Greetings @stazzarama,

There is an efficient solution to this: the mousePressedOver(). This simply detects if the mouse is over for the sprite.

if (mousePressedOver("sprite")) {
  console.log ("do stuff")
}

However, I find this function a little buggy at times where one click can equal multiple. So personally, I use this way:

if (mouseIsOver("sprite") && mouseWentDown("leftButton")) { //checks if mouse is over the sprite and the mouse is clicked
  console.log("do stuff");
}

Now if you don’t know how to make a button, just make a sprite for it.

var sprite = createSprite(200, 200)
sprite.setAnimation("button name here");

function draw () {
  drawSprites();
}