Link to the project or level:
What I expect to happen:
Player should be able to move freely throughout the game and not get stuck on the bottom right hand side.
What actually happens:
When player is moved to the bottom right of the screen, player gets stuck on side wall and cannot move sprite unless it is pushed by a moving platform. (It does not happen on the bottom left hand side).
What I’ve tried:
I have tried changing the velocity of my sprite to x=x+1 in terms of movement.
Thank you very much for any help and insight into why this is happening in that one spot…