Student has created a game and would like to have a start screen. She has added the gameStart variable and has the game where it doesn’t start until she presses the space bar. However, currently when you press run it just shows the blank screen until she presses the space bar. She has created a sprite screen as a sprite and would like that to appear right away and then be hidden when the gameState changes to playing. We have tried different things and can’t seem to get it to work.
I have attached the code to her game and with the latest thing that we thought would work.