The student is in the right track. They will need to use the
setSpeedAndDirection() block to make this work. I’ve shown an example here: https://studio.code.org/projects/gamelab/oVSfd400GQ8WILhvW1I0QRFxlPOTret06niw9w-89TM
Note that sprites are expected to move to the right, so for the sprite to move in the right direction, the student will need to rotate the animation so that the tank is facing to the right. Once that is done, they can use the sprite rotation property to orient the sprite how they want. I didn’t rotate the animation, but you can probably see what I mean from how the tank moves to the side.