Zooming completely breaks a few functions

mouseIsOver() and mousePressedOver()just breaks when zoomed out.

edit: zooming in also breaks it. Hitboxes also just stop working

hmmm hard to say what the issue is based on the footage… the camera module in gamelab is very prone to breakage especially with certain types of zoom mechanics, in which you may be better off programming your own collision detections rather than relying on isTouching or mouseOver