AppLab Making a Sprite Jump/Fall

Has anyone figured out how to code a sprite that jumps in AppLab?

It shouldn’t be hard. Just I’ll have to use variables. I’m not an expert in AppLab but I have an idea of how it should be working.
Here I am I just finished working on the program. Here’s the link: - App Lab
I used velocity to do that. (I simulated it. There’s also gravity there.)
I hope this helped.

I cannot thank you enough for taking the time to do this for me! Thank you, thank you, thank you! :heart:

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