Hi everyone,
I have a student who has a game he is designing with a duck sprite, inside a bubble sprite he created.
He wants to make it so if the duck hit the bubble wall, the bubble pops and the game is over.
The problem is that colliders typically border a sprite and go around the outside. He has a bubble he made, and wants the collider to go on the INSIDE border of the bubble - essentially turning the collider inside out. Is this possible?
here is the start of his code:
thank you!