How to fix sound on Interactive Card

My student wants the Rick Astley song to play when the ghost’s x position is greater than 400. Here is the current code: Game Lab -
We have tried many different things from changing the boolean from == to >=. we have tried to set the playSound from true to false, and we have tried to use stopSound. Thanks for any help you can provide!

My student kept sneaking Rick Rolls into their projects on me last year too! Goofy kids! :slight_smile: When I tried the card, it worked if I was fast enough to get the ghost to the right before it went off screen left. You might ask the student to slow down the movement a little so users know what to do in order to get the ghost to the right.