Is there a system of where if you jump in a game you go back down?

Yes, yes. I know that there are plenty of tutorials out there, but most of them do not fill the requirements that I need for this “system” of jumping to work.

Concept: The player jumps and falls down at the same speed rate as the player jumped.

I hope you understand and help!

Hi @pluto,

Hmmm…not sure what you are asking. I know you are pretty knowledgable about GameLab and coding in general so the basic answer of velocityY seems too obvious for you :blush:. Can you explain what you are looking for in more detail?


I found a solution recently, but thanks!

That’s great!