Yes, yes. I know that there are plenty of tutorials out there, but most of them do not fill the requirements that I need for this “system” of jumping to work.
Concept: The player jumps and falls down at the same speed rate as the player jumped.
Hmmm…not sure what you are asking. I know you are pretty knowledgable about GameLab and coding in general so the basic answer of velocityY seems too obvious for you . Can you explain what you are looking for in more detail?