Make Your Own Game - Jumping issues

Student is trying to make the bunny jump - having problems. Could fresh eyes take a look? Thanks!

Hi @kabraham,

Take a look at line 56. If bunny.y begins at 200, it will never get to exactly 300 (as is being tested on line 56) and FYI - I rarely use == because it is difficult to get to exactly that number in the drawloop.:

Think of where the bunny.y begins and change the == to a different comparison operator (> or <). You might then also need to change line 65 (where the bunny lands) so that your new boolean expression/test works when you hit the space bar.

Good luck!