I am working on Game design with my students, and for some reason we are having trouble with the new “make player do a big jump” block. We’re using a kay-press event to trigger the jump, and it doesn’t always run.
Here’s an example: Sprite Lab - Code.org
it appears this tool is still basically in testing, i’ve found a messy work around here for the moment at least i’m thinking the way it is checking if the player can jump (based on the environment blocks) does not check past the initialization process