I have the idea in my mind to use the web camera to capture the player’s input for rock, paper, scissors, and then try to use training data from https://teachablemachine.withgoogle.com/ that I created to try to push my own abilities. But from what I can tell, App Lab doesn’t allow camera.on() while Game Lab doesn’t have event handlers? (And is camera.on the command to what I want to use?)
from what i am aware of Applab & Gamelab do not have the functionality your currently looking for. the camera attribute in gamelab modifies the drawing context shifting the viewport of what is currently visible on the screen, if you wish to use something similar to gamelabs API i would reccomend p5 since the learning curve would not be too strenuous and has the camera attribute your looking for